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Showing posts from April, 2016

The Well

the scene is starting to come along. Still tweaking the textures a bit.

Procedural Well Scene

With the ground procedural I started to make, I decided to add a well scene that uses only procedural textures along with the ground.

Procedural Texture Work

Working with procedural texture and learning the node based system in Substance Designer.

Microsoft Surface Pro Tablet

Another Product design model I model ,textured and lighted.

Mac Book Pro

Continuing the Apple theme, I took the task of modeling, texturing and lighting the Laptop.